|Remarkable Warlords by Steve Fawkner|
Old TBS games had depth - quality, nowadays, not known to modern games, most of which have only width. They boast about fancy 3D graphics, multitude of units and upgrades, plethora of scenarios. Indeed, their quantitative proportions are very impressive, but strategy is not about data size or hours of content. Strategy is all about algorithms that can be applied to this data.
The ultimate goal of Wargame Project is to bring life back to forgotten genre. It sounds very ambitious and probably is never going to be achieved. But there was always a backup plan: to have fun. And that undertaking is not going to fail.